With The Lost Gods being set in a completely new area, different to the Golden Isle, Olympus, or the Eastern Realm, there is an entirely new map to explore. There are plenty of similarities all the same, including having a sword, bow, axe, and Godly Powers, but at the same time there are a wide array of differences, including the new upgrading system and the many new lootable resources. Unlike previous Immortals: Fenyx Rising DLCs, The Lost Gods plays from a top-down isometric point of view, like a Diablo game, to make for an experience that is unique to what came before it. But, with Zeus putting Fenyx in lockdown and unable to leave Olympus, Fenyx has to rely on a bit of outside help, help found in the silver-haired mortal Ash. The new God of Unity, Fenyx and the God of Wisdom, Athena have taken it upon themselves to bring the Gods home to Olympus to make the world safe and hospitable again. Angry at Zeus, Poseidon, Hades, and a few others left Olympus to create their own land that they could rule without the King of the Gods in their way, Pyrite Island, but in the course of doing so, the rest of the world has become unbalanced, with natural disasters causing immeasurable damages to mortals and the Earth they call home. Taking place after the events of The New God DLC, The Lost Gods sees the Greek pantheon in disarray after Zeus and a few of the other Gods grew apart following a disagreement.
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